Mauritz Larsson


Interdisciplinary, educated designer and art director with entrepreneurial tendencies and a great interest in physical matter. Versed in printed materials, graphic identities, web production, typography, and spatial design. Beginner in programming and 3D. Initiating, communicative, and pragmatic in a team and as solo designer.

hello@mauritzlarsson.com
https://www.instagram.com/larssonmauritz/


Read blog updates here!

Last update: 19.02.2025


Education

  • 2021–2024  
    • BFA Visual Communication @ Beckmans College of Design, Stockholm 
  • 2021
    • Art History @ Stockholms Universitet, Stockholm
  • 2020
    • Graphic Design @ Berghs School of Communication, Stockholm
  • 2019–2020
    • Fashion Theory @ Stockholms Universitet, Stockholm


Work / Experience

  • 2023–2025
    • Freelance / Art Direction & Graphic Design 
  • 2024   
    • Co-Founder / Architecturestudio Lars AB
    • Founder & Creative Director / Design studio Superbad
  • 2023
    • Internship @ Jacob Dahlgren 
  • 2022
    • Founder / Jewellery and apparel brand Kiosk (aka 925.clubbb)


Stipends / Awards

  • 2024  
    • Stipend awarded by EY Doberman for graduation project “Bestfriends4ever”


Talks

  • 2024  
    • Talk @ Beckmans College of Design on designing exhibition identities 
    • Talk @ EY Doberman on process of design


Exhibitions

  • 2024  
    • Are We There Yet? @ United Nations General Assembly #79, New York
    • Are We There Yet? @ White Space Chelsea, New York
    • BFA Books @ Konst-Ig bookshop, Stockholm
    • Graduation Exhibition @ Beckmans College of Design, Stockholm
    • Aerial Bodies, Scent and Design, Paris
    • Aerial Bodies, Scent and Design, Stockholm
  • 2023
    • New Identities @ Beckmans College of Design, Stockholm
    • Are We There Yet? @ Svenskt Tenn, Stockholm
    • Are We There Yet? @ Uppsala Universitet, Uppsala
    • Are We There Yet? @ Axfoundation, Upplands Väsby
    • Are We There Yet? @ The Beijer Institute, Stockholm
    • Are We There Yet? @ Brittish Embassy in Stockholm

© Mauritz Larsson, 2024

Graphic Design & Code / HAMBÜRGER / Videogame installation / 2023



Hambürger is a saterical video game commenting on overconsumption.

The title is a made up word consisting of hamburger (a symbol for consumtption and capitalism) and bürger (german word for bourgoisie coined by Karl Marx).

With no instructions the player is put into a world where Nenas 99 luftballons plays on repeat while burgers appear around them.

Due to the inner urge to consume instilled into them by the social structure the player collects the hamburgers and while doing so their characters hat grows in height continuously rewarding them for their consumption.